FFXIV AAC Cruiserweight M7 Savage Mechanics Guide – How to Defeat the Brute Abombinator

By Penny Wed Apr 16 2025 08:18:46 GMT+0000 (Coordinated Universal Time)

The AAC Cruiserweight M7 Savage is a chaotic, high-intensity sequence packed with movement checks, pattern recognition, and punishing role mechanics. Luckily, Hector Lectures shared his ways to defeat the Brute Abombinator on his YouTube channel. So, this guide breaks down each mechanic in detail to help your raid understand the positioning, patterns, and strategy needed to clear this phase efficiently. Alternatively, you can skip the hassle and save time by letting our experienced team handle the M7S clear for you—fast, efficient, and stress-free, so you can focus on enjoying the rewards without the grind.

General Positioning

Standard Clock Positions

 

Corner Positions will be needed for certain mechanics.

 

Party Spread will be necessary multiple times throughout the fight.

 

Phase 1


Brutal Impact

Raid-wide damage that hits 6 times. Mitigate and heal appropriately.

 

Stoneringer + Smash Mechanics

The boss casts Stoneringer and spawns either a Club (Out) or a Sword (In), followed immediately by Smash Here or Smash There. The mechanic combinations are:

  1. Club + Smash Here
    • Dodge out.
    • Tanks move in with cooldowns for a shared tankbuster.
    • Optional: One tank invulns the buster.
  2. Club + Smash There
    • Start out.
    • All players enter hitbox, so tanks are furthest for the buster.
  3. Sword + Smash Here
    • Start in.
    • Afterward, the party slides out so tanks are nearest.
  4. Sword + Smash There
    • Start in.
    • Tanks slide out to be furthest for the buster.

Spore Sac

Sinister Seeds

Targets 4 players with:

This is proximity-based:

Solving Sinister Seeds

1. Toxic Friends / Raidplan Strat

 

2. Kindred Uptime Strat

Example: Ranged get pink AoEs

Example: Melees get pink AoEs

Add Phase

4 Adds spawn, each casting:

Strategy:

Camera + Line-of-Sight Mechanics

Quarry Swamp

Falling Cameras

Stoneringer + More Smash

Transition to Phase 2

Boss casts Neo Bombarian Special: Knockback to a new arena — position North.

Phase 2

Stoneringer (Club/Sword):

Revenge of the Vines + Thorny Deathmatch

Revenge is a raid-wide. Deathmatch tethers to the top aggro player with a vine mechanic, which applies a DoT based on distance:

Stoneringer (club or sword) + Abominable Blink

One of the top two tanks gets a flare. The tank without the flare should Provoke to take the tether. The flare tank can either go far with cooldowns or hide in a corner while the party stacks max melee. This hit is heavy, so mitigate accordingly.

Sporesplosion + Brutish Swing

Then comes Sporesplosion (3:1 or 2:1 AoE dodge). Immediately after, the boss uses Brutish Swing — reposition quickly.

Glower Power

Afterward, spread for Glower Power (same spots as earlier but inverted), followed by another Revenge of the Vines raid-wide.

Demolition Deathmatch + Abominable Blink

Then, another Abominable Blink follows — resolve it the same way with the flare tank in the corner.

Strange Seeds

Starburst AoEs (Targeted Players):

During the entire sequence, one tank and two other players of your choice are tethered to walls. These players must stay near their assigned walls and cannot freely move like others. There are several common strategies, like locked seeds and fixed seeds. Pick what your group likes.

Strange Seeds (Locked Seeds Strategy)

Tether Assignments:

Everyone Else (Non-Tethered Players):

Mechanic Flow:

Afterward, the tethered players go back to the squares, and everyone else can chill in the chill zone. Then, move to partner stack positions.

Partner Stack Setup:

Strange Seeds (EU Fixed Seeds Strategy)

Transition

Phase 3

Stoneringer + Brute Swing + Lariat

Debris Deathmatch

This is a major body-check mechanic:

Add Phase and Cory Swamp

Sinister Seeds

Ranged players go to the left side of their wall, and tanks/melees stack northwest.

One of two patterns:

Pattern A: Ranged get puddles, tanks/melees get starbursts.

Pattern B: Tanks/melees get puddles, and ranged get starbursts.

Stoneringer 2 + Strange Seeds

Related Link: https://www.mmogah.com/news/ffxiv/ffxiv-patch-72-aac-cruiserweight-m6-savage-guide-how-to-conquer-the-sugar-riot